Shadow of the Tomb Raider Dec. 16th PC Update Improves Raytraced Shadows at High and Ultra Settings and More
A new Shadow of the Tomb Raider update has gone alive today on PC, introducing ray tracing improvements and more.
The Dec 16th update improves raytraced shadows on High and Ultra settings and fixes a diverseness of issues, including 1 that cause the game to crash with ray tracing enabled. Catch the full update notes below.
We have only released a PC patch for Shadow of the Tomb Raider, build 458.0.
This patch volition be practical past Steam automatically when you lot next kickoff the game. If your game does non update, please restart the Steam client.
Fixes in this patch include:
- Improved the look of raytraced shadows on High or Ultra settings
- Fixed an consequence with RTX crashing when enabled for some systems
- Fixed an issue with AMD FidelityFX CAS causing interact prompts to flicker on DX12
- Fixed an issue with AMD FidelityFX CAS not working on DX11
- Fixed achievements progress not showing
- Fixed an issue with SMAA crashing when enabled for some systems
Shadow of the Tomb Raider is at present available on PC and consoles worldwide.
Survive and Thrive In the Deadliest Identify on Globe:Chief an unforgiving jungle setting in lodge to survive. Explore underwater environments filled with crevasses and deep tunnel systems.
Get 1 With the Jungle: Outgunned and outnumbered, Lara must employ the jungle to her advantage. Strike suddenly and disappear like a jaguar, utilize mud every bit camouflage, and instill fear in enemies to sow chaos.
Notice Nighttime and Brutal Tombs: Tombs are more than terrifying than always before, requiring advanced traversal techniques to reach them, and once within they are filled with deadly puzzles.
Uncover Living History: Detect a hidden metropolis and explore the biggest hub space ever found in a Tomb Raider game.
Source: https://wccftech.com/shadow-of-the-tomb-raider-dec-16th-update-improves-raytraced-shadows/
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